답변:
실제로는 전혀 예가 없습니다. 여기 내 작업 코드가 있습니다. 사용자가 navBar의 버튼을 누르면 녹음이 시작됩니다. 녹음은 cd 품질 (44100 샘플), 스테레오 (2 채널) linear pcm을 사용합니다. 주의 : 다른 형식, 특히 인코딩 된 형식을 사용하려면 AVAudioRecorder 설정을 설정하는 방법 (오디오 형식 설명서를주의 깊게 읽으십시오)을 완전히 이해해야합니다. 그렇지 않으면 올바르게 초기화 할 수 없습니다. 하나 더. 코드에서는 계량 데이터를 처리하는 방법을 보여주지 않지만 쉽게 알아낼 수 있습니다. 마지막으로이 글을 쓰는 시점에서 AVAudioRecorder 메서드 deleteRecording이 응용 프로그램과 충돌합니다. 이것이 파일 관리자를 통해 기록 된 파일을 제거하는 이유입니다. 녹음이 끝나면 KVC를 사용하여 녹음 된 오디오를 현재 편집 된 개체에 NSData로 저장합니다.
#define DOCUMENTS_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]
- (void) startRecording{
UIBarButtonItem *stopButton = [[UIBarButtonItem alloc] initWithTitle:@"Stop" style:UIBarButtonItemStyleBordered target:self action:@selector(stopRecording)];
self.navigationItem.rightBarButtonItem = stopButton;
[stopButton release];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
NSError *err = nil;
[audioSession setCategory :AVAudioSessionCategoryPlayAndRecord error:&err];
if(err){
NSLog(@"audioSession: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
return;
}
[audioSession setActive:YES error:&err];
err = nil;
if(err){
NSLog(@"audioSession: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
return;
}
recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
[recordSetting setValue :[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recordSetting setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recordSetting setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
// Create a new dated file
NSDate *now = [NSDate dateWithTimeIntervalSinceNow:0];
NSString *caldate = [now description];
recorderFilePath = [[NSString stringWithFormat:@"%@/%@.caf", DOCUMENTS_FOLDER, caldate] retain];
NSURL *url = [NSURL fileURLWithPath:recorderFilePath];
err = nil;
recorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recordSetting error:&err];
if(!recorder){
NSLog(@"recorder: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
UIAlertView *alert =
[[UIAlertView alloc] initWithTitle: @"Warning"
message: [err localizedDescription]
delegate: nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
return;
}
//prepare to record
[recorder setDelegate:self];
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
BOOL audioHWAvailable = audioSession.inputIsAvailable;
if (! audioHWAvailable) {
UIAlertView *cantRecordAlert =
[[UIAlertView alloc] initWithTitle: @"Warning"
message: @"Audio input hardware not available"
delegate: nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[cantRecordAlert show];
[cantRecordAlert release];
return;
}
// start recording
[recorder recordForDuration:(NSTimeInterval) 10];
}
- (void) stopRecording{
[recorder stop];
NSURL *url = [NSURL fileURLWithPath: recorderFilePath];
NSError *err = nil;
NSData *audioData = [NSData dataWithContentsOfFile:[url path] options: 0 error:&err];
if(!audioData)
NSLog(@"audio data: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
[editedObject setValue:[NSData dataWithContentsOfURL:url] forKey:editedFieldKey];
//[recorder deleteRecording];
NSFileManager *fm = [NSFileManager defaultManager];
err = nil;
[fm removeItemAtPath:[url path] error:&err];
if(err)
NSLog(@"File Manager: %@ %d %@", [err domain], [err code], [[err userInfo] description]);
UIBarButtonItem *startButton = [[UIBarButtonItem alloc] initWithTitle:@"Record" style:UIBarButtonItemStyleBordered target:self action:@selector(startRecording)];
self.navigationItem.rightBarButtonItem = startButton;
[startButton release];
}
- (void)audioRecorderDidFinishRecording:(AVAudioRecorder *) aRecorder successfully:(BOOL)flag
{
NSLog (@"audioRecorderDidFinishRecording:successfully:");
// your actions here
}
이것은 답변 된 질문 (그리고 오래된 종류)이지만 다른 사람을 위해 전체 작업 코드를 게시하기로 결정했습니다. 인코딩 된, pcm, 스피커를 통한 재생을 포함하여 좋은 작업 (즉석에서) 재생 및 녹음 예제를 찾기가 어려웠습니다. , 여기 파일에 쓰십시오 :
AudioPlayerViewController.h :
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface AudioPlayerViewController : UIViewController {
AVAudioPlayer *audioPlayer;
AVAudioRecorder *audioRecorder;
int recordEncoding;
enum
{
ENC_AAC = 1,
ENC_ALAC = 2,
ENC_IMA4 = 3,
ENC_ILBC = 4,
ENC_ULAW = 5,
ENC_PCM = 6,
} encodingTypes;
}
-(IBAction) startRecording;
-(IBAction) stopRecording;
-(IBAction) playRecording;
-(IBAction) stopPlaying;
@end
AudioPlayerViewController.m :
#import "AudioPlayerViewController.h"
@implementation AudioPlayerViewController
- (void)viewDidLoad
{
[super viewDidLoad];
recordEncoding = ENC_AAC;
}
-(IBAction) startRecording
{
NSLog(@"startRecording");
[audioRecorder release];
audioRecorder = nil;
// Init audio with record capability
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryRecord error:nil];
NSMutableDictionary *recordSettings = [[NSMutableDictionary alloc] initWithCapacity:10];
if(recordEncoding == ENC_PCM)
{
[recordSettings setObject:[NSNumber numberWithInt: kAudioFormatLinearPCM] forKey: AVFormatIDKey];
[recordSettings setObject:[NSNumber numberWithFloat:44100.0] forKey: AVSampleRateKey];
[recordSettings setObject:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey];
[recordSettings setObject:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recordSettings setObject:[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recordSettings setObject:[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
}
else
{
NSNumber *formatObject;
switch (recordEncoding) {
case (ENC_AAC):
formatObject = [NSNumber numberWithInt: kAudioFormatMPEG4AAC];
break;
case (ENC_ALAC):
formatObject = [NSNumber numberWithInt: kAudioFormatAppleLossless];
break;
case (ENC_IMA4):
formatObject = [NSNumber numberWithInt: kAudioFormatAppleIMA4];
break;
case (ENC_ILBC):
formatObject = [NSNumber numberWithInt: kAudioFormatiLBC];
break;
case (ENC_ULAW):
formatObject = [NSNumber numberWithInt: kAudioFormatULaw];
break;
default:
formatObject = [NSNumber numberWithInt: kAudioFormatAppleIMA4];
}
[recordSettings setObject:formatObject forKey: AVFormatIDKey];
[recordSettings setObject:[NSNumber numberWithFloat:44100.0] forKey: AVSampleRateKey];
[recordSettings setObject:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey];
[recordSettings setObject:[NSNumber numberWithInt:12800] forKey:AVEncoderBitRateKey];
[recordSettings setObject:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recordSettings setObject:[NSNumber numberWithInt: AVAudioQualityHigh] forKey: AVEncoderAudioQualityKey];
}
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", [[NSBundle mainBundle] resourcePath]]];
NSError *error = nil;
audioRecorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recordSettings error:&error];
if ([audioRecorder prepareToRecord] == YES){
[audioRecorder record];
}else {
int errorCode = CFSwapInt32HostToBig ([error code]);
NSLog(@"Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode);
}
NSLog(@"recording");
}
-(IBAction) stopRecording
{
NSLog(@"stopRecording");
[audioRecorder stop];
NSLog(@"stopped");
}
-(IBAction) playRecording
{
NSLog(@"playRecording");
// Init audio with playback capability
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", [[NSBundle mainBundle] resourcePath]]];
NSError *error;
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error];
audioPlayer.numberOfLoops = 0;
[audioPlayer play];
NSLog(@"playing");
}
-(IBAction) stopPlaying
{
NSLog(@"stopPlaying");
[audioPlayer stop];
NSLog(@"stopped");
}
- (void)dealloc
{
[audioPlayer release];
[audioRecorder release];
[super dealloc];
}
@end
이것이 여러분 중 일부를 도울 수 있기를 바랍니다.
샘플 프로젝트를 업로드했습니다. 당신은 볼 수 있습니다.
정말 도움이됩니다. 내가 가진 유일한 문제는 녹음 후 생성 된 사운드 파일의 크기였습니다. 파일 크기를 줄여서 설정을 일부 변경해야했습니다.
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue :[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:16000.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 1] forKey:AVNumberOfChannelsKey];
파일 크기가 360kb에서 25kb로 줄었습니다 (2 초 기록).
지난 2 시간 동안이 코드를 작동 시키려고했지만 시뮬레이터에 오류가 표시되지 않았지만 장치에 오류가있었습니다.
적어도 내 경우에는 사용 된 디렉토리 (번들)에서 오류가 발생했습니다.
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", [[NSBundle mainBundle] resourcePath]]];
쓰기 가능하지 않았거나 이와 비슷한 것이 아니 었습니다 .preparationToRecord가 실패했다는 것 외에는 오류가 없었습니다 ...
따라서 나는 그것을 다음으로 대체했다.
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *recDir = [paths objectAtIndex:0];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/recordTest.caf", recDir]]
이제 매력처럼 작동합니다.
이것이 다른 사람들을 돕기를 바랍니다.
@Massimo Cafaro 와 Shaybc 덕분에 아래 작업을 수행 할 수있었습니다.
iOS 8에서 :
오디오 녹음 및 저장
저장된 녹음 재생
1. 프로젝트에 "AVFoundation.framework"추가
.h 파일에서
2. 아래의 수입 명세서 'AVFoundation / AVFoundation.h'를 추가하십시오.
3. "AVAudioRecorderDelegate"정의
4. Record, Play 버튼 및 해당 동작으로 레이아웃을 만듭니다.
5. 레코더 및 플레이어 등을 정의하십시오.
다음은 도움이 될 수있는 완전한 예제 코드입니다.
ViewController.h
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface ViewController : UIViewController <AVAudioRecorderDelegate>
@property(nonatomic,strong) AVAudioRecorder *recorder;
@property(nonatomic,strong) NSMutableDictionary *recorderSettings;
@property(nonatomic,strong) NSString *recorderFilePath;
@property(nonatomic,strong) AVAudioPlayer *audioPlayer;
@property(nonatomic,strong) NSString *audioFileName;
- (IBAction)startRecording:(id)sender;
- (IBAction)stopRecording:(id)sender;
- (IBAction)startPlaying:(id)sender;
- (IBAction)stopPlaying:(id)sender;
@end
그런 다음에 작업을 수행
ViewController.m
#import "ViewController.h"
#define DOCUMENTS_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]
@interface ViewController ()
@end
@implementation ViewController
@synthesize recorder,recorderSettings,recorderFilePath;
@synthesize audioPlayer,audioFileName;
#pragma mark - View Controller Life cycle methods
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#pragma mark - Audio Recording
- (IBAction)startRecording:(id)sender
{
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
NSError *err = nil;
[audioSession setCategory :AVAudioSessionCategoryPlayAndRecord error:&err];
if(err)
{
NSLog(@"audioSession: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
return;
}
[audioSession setActive:YES error:&err];
err = nil;
if(err)
{
NSLog(@"audioSession: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
return;
}
recorderSettings = [[NSMutableDictionary alloc] init];
[recorderSettings setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[recorderSettings setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recorderSettings setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
[recorderSettings setValue :[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recorderSettings setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recorderSettings setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
// Create a new audio file
audioFileName = @"recordingTestFile";
recorderFilePath = [NSString stringWithFormat:@"%@/%@.caf", DOCUMENTS_FOLDER, audioFileName] ;
NSURL *url = [NSURL fileURLWithPath:recorderFilePath];
err = nil;
recorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recorderSettings error:&err];
if(!recorder){
NSLog(@"recorder: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
UIAlertView *alert =
[[UIAlertView alloc] initWithTitle: @"Warning" message: [err localizedDescription] delegate: nil
cancelButtonTitle:@"OK" otherButtonTitles:nil];
[alert show];
return;
}
//prepare to record
[recorder setDelegate:self];
[recorder prepareToRecord];
recorder.meteringEnabled = YES;
BOOL audioHWAvailable = audioSession.inputIsAvailable;
if (! audioHWAvailable) {
UIAlertView *cantRecordAlert =
[[UIAlertView alloc] initWithTitle: @"Warning"message: @"Audio input hardware not available"
delegate: nil cancelButtonTitle:@"OK" otherButtonTitles:nil];
[cantRecordAlert show];
return;
}
// start recording
[recorder recordForDuration:(NSTimeInterval) 60];//Maximum recording time : 60 seconds default
NSLog(@"Recroding Started");
}
- (IBAction)stopRecording:(id)sender
{
[recorder stop];
NSLog(@"Recording Stopped");
}
- (void)audioRecorderDidFinishRecording:(AVAudioRecorder *) aRecorder successfully:(BOOL)flag
{
NSLog (@"audioRecorderDidFinishRecording:successfully:");
}
#pragma mark - Audio Playing
- (IBAction)startPlaying:(id)sender
{
NSLog(@"playRecording");
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/%@.caf", DOCUMENTS_FOLDER, audioFileName]];
NSError *error;
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error];
audioPlayer.numberOfLoops = 0;
[audioPlayer play];
NSLog(@"playing");
}
- (IBAction)stopPlaying:(id)sender
{
[audioPlayer stop];
NSLog(@"stopped");
}
@end
This is from Multimedia programming guide...
- (IBAction) recordOrStop: (id) sender {
if (recording) {
[soundRecorder stop];
recording = NO;
self.soundRecorder = nil;
[recordOrStopButton setTitle: @"Record" forState:
UIControlStateNormal];
[recordOrStopButton setTitle: @"Record" forState:
UIControlStateHighlighted];
[[AVAudioSession sharedInstance] setActive: NO error:nil];
}
else {
[[AVAudioSession sharedInstance]
setCategory: AVAudioSessionCategoryRecord
error: nil];
NSDictionary *recordSettings =
[[NSDictionary alloc] initWithObjectsAndKeys:[NSNumber numberWithFloat: 44100.0], AVSampleRateKey,
[NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithInt: AVAudioQualityMax],
AVEncoderAudioQualityKey,
nil];
AVAudioRecorder *newRecorder =
[[AVAudioRecorder alloc] initWithURL: soundFileURL
settings: recordSettings
error: nil];
[recordSettings release];
self.soundRecorder = newRecorder;
[newRecorder release];
soundRecorder.delegate = self;
[soundRecorder prepareToRecord];
[soundRecorder record];
[recordOrStopButton setTitle: @"Stop" forState: UIControlStateNormal];
[recordOrStopButton setTitle: @"Stop" forState: UIControlStateHighlighted];
recording = YES;
}
}
다음 링크에서 AVAudioRecording으로 레코딩하는 데 유용한 정보를 찾을 수 있습니다. 첫 번째 파트 "오디오 사용"의이 링크에는 "AVAudioRecorder 클래스를 사용한 레코딩"이라는 앵커가 있습니다. 그것은 당신을 예제로 이끌어줍니다.
그래서 올바른 대답을하는 데 도움이되었고 매우 감사합니다. 실제로 iPhone에 기록하는 방법을 알아내는 데 도움이되었지만 iPhone Reference Library에서 얻은 유용한 코드도 포함시킬 것이라고 생각했습니다.
이 코드를 사용하여 avTouch 예제에 상당히 쉽게 추가했습니다. 위의 코드 샘플과 참조 라이브러리의 샘플을 사용하면이 작업을 꽤 잘 수행 할 수있었습니다.
오디오 설정 아래의 wav 형식
NSDictionary *audioSetting = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat:44100.0],AVSampleRateKey,
[NSNumber numberWithInt:2],AVNumberOfChannelsKey,
[NSNumber numberWithInt:16],AVLinearPCMBitDepthKey,
[NSNumber numberWithInt:kAudioFormatLinearPCM],AVFormatIDKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsFloatKey,
[NSNumber numberWithBool:0], AVLinearPCMIsBigEndianKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsNonInterleaved,
[NSData data], AVChannelLayoutKey, nil];
심판 : http://objective-audio.jp/2010/09/avassetreaderavassetwriter.html
let recordSettings:[String:AnyObject] = [ AVFormatIDKey:Int(kAudioFormatLinearPCM), AVLinearPCMIsFloatKey:false, AVLinearPCMIsBigEndianKey:0, AVLinearPCMIsNonInterleaved:false, AVSampleRateKey:44100.0, AVNumberOfChannelsKey:2, AVEncoderBitRateKey:12800, AVLinearPCMBitDepthKey:16, AVEncoderAudioQualityKey:AVAudioQuality.Max.rawValue]
스타트
NSError *sessionError = nil;
[[AVAudioSession sharedInstance] setDelegate:self];
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:&sessionError];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
UInt32 doChangeDefaultRoute = 1;
AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryDefaultToSpeaker, sizeof(doChangeDefaultRoute), &doChangeDefaultRoute);
NSError *error = nil;
NSString *filename = [NSString stringWithFormat:@"%@.caf",FILENAME];
NSString *path = [[NSHomeDirectory() stringByAppendingPathComponent:@"Documents"] stringByAppendingPathComponent:filename];
NSURL *soundFileURL = [NSURL fileURLWithPath:path];
NSDictionary *recordSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[NSNumber numberWithInt:AVAudioQualityMedium],AVEncoderAudioQualityKey,
[NSNumber numberWithInt:AVAudioQualityMedium], AVSampleRateConverterAudioQualityKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithFloat:22050.0],AVSampleRateKey,
nil];
AVAudioRecorder *audioRecorder = [[AVAudioRecorder alloc]
initWithURL:soundFileURL
settings:recordSettings
error:&error];
if (!error && [audioRecorder prepareToRecord])
{
[audioRecorder record];
}
중지
[audioRecorder stop];
[audioRecorder release];
audioRecorder = nil;
-(void)viewDidLoad {
// Setup audio session
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
// Define the recorder setting
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue:[NSNumber numberWithInt:kAudioFormatMPEG4AAC] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
// Initiate and prepare the recorder
recorder = [[AVAudioRecorder alloc] initWithURL:outputFileURL settings:recordSetting error:NULL];
recorder.delegate = self;
recorder.meteringEnabled = YES;
[recorder prepareToRecord];
}
- (IBAction)btnRecordDidClicked:(UIButton *)sender {
if (player1.playing) {
[player1 stop];
}
if (!recorder.recording) {
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setActive:YES error:nil];
// Start recording
[recorder record];
[_recordTapped setTitle:@"Pause" forState:UIControlStateNormal];
} else {
// Pause recording
[recorder pause];
[_recordTapped setTitle:@"Record" forState:UIControlStateNormal];
}
[_stopTapped setEnabled:YES];
[_playTapped setEnabled:NO];
}
- (IBAction)btnPlayDidClicked:(UIButton *)sender {
if (!recorder.recording){
player1 = [[AVAudioPlayer alloc] initWithContentsOfURL:recorder.url error:nil];
[player1 setDelegate:self];
[player1 play];
}
}
- (IBAction)btnStopDidClicked:(UIButton *)sender {
[recorder stop];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setActive:NO error:nil];
}
- (void) audioRecorderDidFinishRecording:(AVAudioRecorder *)avrecorder successfully:(BOOL)flag{
[_recordTapped setTitle:@"play" forState:UIControlStateNormal];
[_stopTapped setEnabled:NO];
[_playTapped setEnabled:YES];
}
위의 답변에 따라 일부 내용을 변경하고 올바른 결과를 얻었습니다.
1 단계 : "inf.plist"에서 마이크 사용 권한을 추가합니다 ==>
<key>NSMicrophoneUsageDescription</key>
<string>${PRODUCT_NAME} Microphone Usage</string>
2 단계:
녹음 오디오 파일을 로컬 문서 디렉토리에 저장
녹음 재생 / 중지
소스 코드는 다음과 같습니다. 한 번 살펴보고 사용하십시오.
ViewController.h
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface ViewController : UIViewController{
AVAudioPlayer *audioPlayer;
AVAudioRecorder *audioRecorder;
}
-(IBAction) startRecording;
-(IBAction) stopRecording;
-(IBAction) playRecording;
-(IBAction) stopPlaying;
@end
ViewController.m
#import "ViewController.h"
@interface ViewController () <AVAudioRecorderDelegate, AVAudioPlayerDelegate>
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
-(IBAction) startRecording{
// Setup audio session
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
NSError *err = nil;
[audioSession setCategory :AVAudioSessionCategoryPlayAndRecord error:&err];
if(err)
{
NSLog(@"audioSession: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
return;
}
[audioSession setActive:YES error:&err];
err = nil;
if(err)
{
NSLog(@"audioSession: %@ %ld %@", [err domain], (long)[err code], [[err userInfo] description]);
return;
}
AVAudioSessionRecordPermission permissionStatus = [audioSession recordPermission];
switch (permissionStatus) {
case AVAudioSessionRecordPermissionUndetermined:{
[[AVAudioSession sharedInstance] requestRecordPermission:^(BOOL granted) {
// CALL YOUR METHOD HERE - as this assumes being called only once from user interacting with permission alert!
if (granted) {
// Microphone enabled code
NSLog(@"Mic permission granted. Call method for granted stuff.");
[self startRecordingAudioSound];
}
else {
// Microphone disabled code
NSLog(@"Mic permission indeterminate. Call method for indeterminate stuff.");
// UIApplication.sharedApplication().openURL(NSURL(string: UIApplicationOpenSettingsURLString)!)
}
}];
break;
}
case AVAudioSessionRecordPermissionDenied:
// direct to settings...
NSLog(@"Mic permission denied. Call method for denied stuff.");
break;
case AVAudioSessionRecordPermissionGranted:
// mic access ok...
NSLog(@"Mic permission granted. Call method for granted stuff.");
[self startRecordingAudioSound];
break;
default:
// this should not happen.. maybe throw an exception.
break;
}
}
#pragma mark - Audio Recording
- (BOOL)startRecordingAudioSound{
NSError *error = nil;
NSMutableDictionary *recorderSettings = [[NSMutableDictionary alloc] init];
[recorderSettings setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[recorderSettings setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recorderSettings setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
[recorderSettings setValue :[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
[recorderSettings setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey];
[recorderSettings setValue :[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey];
// Create a new audio file
NSArray *searchPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentPath_ = [searchPaths objectAtIndex: 0];
NSString *pathToSave = [documentPath_ stringByAppendingPathComponent:[self dateString]];
NSLog(@"the path is %@",pathToSave);
// File URL
NSURL *url = [NSURL fileURLWithPath:pathToSave];//FILEPATH];
//Save recording path to preferences
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
[prefs setURL:url forKey:@"Test1"];
[prefs synchronize];
audioRecorder = [[AVAudioRecorder alloc] initWithURL:url settings:recorderSettings error:&error];
if (!audioRecorder)
{
NSLog(@"Error establishing recorder: %@", error.localizedFailureReason);
return NO;
}
// Initialize degate, metering, etc.
audioRecorder.delegate = self;
audioRecorder.meteringEnabled = YES;
//self.title = @"0:00";
if (![audioRecorder prepareToRecord])
{
NSLog(@"Error: Prepare to record failed");
//[self say:@"Error while preparing recording"];
return NO;
}
if (![audioRecorder record])
{
NSLog(@"Error: Record failed");
// [self say:@"Error while attempting to record audio"];
return NO;
}
NSLog(@"Recroding Started");
return YES;
}
#pragma mark - AVAudioRecorderDelegate
- (void) audioRecorderDidFinishRecording:(AVAudioRecorder *)avrecorder successfully:(BOOL)flag{
NSLog (@"audioRecorderDidFinishRecording:successfully:");
}
#pragma mark - AVAudioPlayerDelegate
- (void) audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag{
NSLog (@"audioPlayerDidFinishPlaying:successfully:");
}
- (NSString *) dateString {
// return a formatted string for a file name
NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
formatter.dateFormat = @"ddMMMYY_hhmmssa";
return [[formatter stringFromDate:[NSDate date]]stringByAppendingString:@".aif"];
}
-(IBAction) stopRecording{
NSLog(@"stopRecording");
[audioRecorder stop];
NSLog(@"stopped");
}
-(IBAction) playRecording{
//Load recording path from preferences
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
NSURL *temporaryRecFile = [prefs URLForKey:@"Test1"];
//Get Duration of Audio File
AVURLAsset* audioAsset = [AVURLAsset URLAssetWithURL:temporaryRecFile options:nil];
CMTime audioDuration = audioAsset.duration;
float audioDurationSeconds = CMTimeGetSeconds(audioDuration);
NSLog(@"Duration Of Audio: %f", audioDurationSeconds);
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:temporaryRecFile error:nil];
audioPlayer.delegate = self;
[audioPlayer setNumberOfLoops:0];
audioPlayer.volume = 1;
[audioPlayer prepareToPlay];
[audioPlayer play];
NSLog(@"playing");
}
-(IBAction) stopPlaying{
NSLog(@"stopPlaying");
[audioPlayer stop];
NSLog(@"stopped");
}
@end
-[NSUserDefaults synchronize]
. 에서 애플의 문서 "이 방법은 불필요하며 사용하지 않아야합니다."