나는 다른 답변의 기술 중 일부를 포함하여 매우 강력한 솔루션 인 희망을 모았습니다. 그것은에서 파생 된 새로운 클래스 ObservableCollection<>
내가 전화 했어,FullyObservableCollection<>
다음과 같은 기능이 있습니다.
- 새로운 이벤트 인을 추가합니다
ItemPropertyChanged
. 나는 이것을 기존의 것과 별도로 유지했습니다 CollectionChanged
.
- 이전 버전과의 호환성을 지원합니다.
- 따라서 새로운 내용과 관련하여 더 관련성이 높은 세부 사항을 제공 할 수 있습니다
ItemPropertyChangedEventArgs
. 원본 PropertyChangedEventArgs
과 컬렉션 내의 색인.
- 의 모든 생성자를 복제합니다
ObservableCollection<>
.
ObservableCollection<>.Clear()
가능한 메모리 누수를 피하면서 재설정되는 목록 ( )을 올바르게 처리합니다 .
OnCollectionChanged()
자원을 많이 사용하는 CollectionChanged
이벤트 구독이 아닌 기본 클래스의를 대체합니다 .
암호
완전한 .cs
파일은 다음과 같습니다. C # 6의 몇 가지 기능이 사용되었지만 백 포트하는 것은 매우 간단해야합니다.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
namespace Utilities
{
public class FullyObservableCollection<T> : ObservableCollection<T>
where T : INotifyPropertyChanged
{
/// <summary>
/// Occurs when a property is changed within an item.
/// </summary>
public event EventHandler<ItemPropertyChangedEventArgs> ItemPropertyChanged;
public FullyObservableCollection() : base()
{ }
public FullyObservableCollection(List<T> list) : base(list)
{
ObserveAll();
}
public FullyObservableCollection(IEnumerable<T> enumerable) : base(enumerable)
{
ObserveAll();
}
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Remove ||
e.Action == NotifyCollectionChangedAction.Replace)
{
foreach (T item in e.OldItems)
item.PropertyChanged -= ChildPropertyChanged;
}
if (e.Action == NotifyCollectionChangedAction.Add ||
e.Action == NotifyCollectionChangedAction.Replace)
{
foreach (T item in e.NewItems)
item.PropertyChanged += ChildPropertyChanged;
}
base.OnCollectionChanged(e);
}
protected void OnItemPropertyChanged(ItemPropertyChangedEventArgs e)
{
ItemPropertyChanged?.Invoke(this, e);
}
protected void OnItemPropertyChanged(int index, PropertyChangedEventArgs e)
{
OnItemPropertyChanged(new ItemPropertyChangedEventArgs(index, e));
}
protected override void ClearItems()
{
foreach (T item in Items)
item.PropertyChanged -= ChildPropertyChanged;
base.ClearItems();
}
private void ObserveAll()
{
foreach (T item in Items)
item.PropertyChanged += ChildPropertyChanged;
}
private void ChildPropertyChanged(object sender, PropertyChangedEventArgs e)
{
T typedSender = (T)sender;
int i = Items.IndexOf(typedSender);
if (i < 0)
throw new ArgumentException("Received property notification from item not in collection");
OnItemPropertyChanged(i, e);
}
}
/// <summary>
/// Provides data for the <see cref="FullyObservableCollection{T}.ItemPropertyChanged"/> event.
/// </summary>
public class ItemPropertyChangedEventArgs : PropertyChangedEventArgs
{
/// <summary>
/// Gets the index in the collection for which the property change has occurred.
/// </summary>
/// <value>
/// Index in parent collection.
/// </value>
public int CollectionIndex { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
/// </summary>
/// <param name="index">The index in the collection of changed item.</param>
/// <param name="name">The name of the property that changed.</param>
public ItemPropertyChangedEventArgs(int index, string name) : base(name)
{
CollectionIndex = index;
}
/// <summary>
/// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
/// </summary>
/// <param name="index">The index.</param>
/// <param name="args">The <see cref="PropertyChangedEventArgs"/> instance containing the event data.</param>
public ItemPropertyChangedEventArgs(int index, PropertyChangedEventArgs args) : this(index, args.PropertyName)
{ }
}
}
NUnit 테스트
따라서 변경 사항을 확인하고 처음에 테스트 한 내용을 볼 수 있습니다. 또한 NUnit 테스트 클래스도 포함 시켰습니다. 분명히 다음 코드는FullyObservableCollection<T>
프로젝트에서 사용하기 위해 필요한 것은 아닙니다 .
NB 테스트 클래스는 BindableBase
PRISM에서 사용 하여 구현 INotifyPropertyChanged
합니다. 기본 코드에서 PRISM에 대한 종속성이 없습니다.
using NUnit.Framework;
using Utilities;
using Microsoft.Practices.Prism.Mvvm;
using System.Collections.Specialized;
using System.Collections.Generic;
namespace Test_Utilities
{
[TestFixture]
public class Test_FullyObservableCollection : AssertionHelper
{
public class NotifyingTestClass : BindableBase
{
public int Id
{
get { return _Id; }
set { SetProperty(ref _Id, value); }
}
private int _Id;
public string Name
{
get { return _Name; }
set { SetProperty(ref _Name, value); }
}
private string _Name;
}
FullyObservableCollection<NotifyingTestClass> TestCollection;
NotifyingTestClass Fred;
NotifyingTestClass Betty;
List<NotifyCollectionChangedEventArgs> CollectionEventList;
List<ItemPropertyChangedEventArgs> ItemEventList;
[SetUp]
public void Init()
{
Fred = new NotifyingTestClass() { Id = 1, Name = "Fred" };
Betty = new NotifyingTestClass() { Id = 4, Name = "Betty" };
TestCollection = new FullyObservableCollection<NotifyingTestClass>()
{
Fred,
new NotifyingTestClass() {Id = 2, Name = "Barney" },
new NotifyingTestClass() {Id = 3, Name = "Wilma" }
};
CollectionEventList = new List<NotifyCollectionChangedEventArgs>();
ItemEventList = new List<ItemPropertyChangedEventArgs>();
TestCollection.CollectionChanged += (o, e) => CollectionEventList.Add(e);
TestCollection.ItemPropertyChanged += (o, e) => ItemEventList.Add(e);
}
// Change existing member property: just ItemPropertyChanged(IPC) should fire
[Test]
public void DetectMemberPropertyChange()
{
TestCollection[0].Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0));
Expect(ItemEventList.Count, Is.EqualTo(1), "IPC count");
Expect(ItemEventList[0].PropertyName, Is.EqualTo(nameof(Fred.Id)), "Field Name");
Expect(ItemEventList[0].CollectionIndex, Is.EqualTo(0), "Collection Index");
}
// Add new member, change property: CollectionPropertyChanged (CPC) and IPC should fire
[Test]
public void DetectNewMemberPropertyChange()
{
TestCollection.Add(Betty);
Expect(TestCollection.Count, Is.EqualTo(4));
Expect(TestCollection[3].Name, Is.EqualTo("Betty"));
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Add), "Action (add)");
Expect(CollectionEventList[0].OldItems, Is.Null, "OldItems count");
Expect(CollectionEventList[0].NewItems.Count, Is.EqualTo(1), "NewItems count");
Expect(CollectionEventList[0].NewItems[0], Is.EqualTo(Betty), "NewItems[0] dereference");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
TestCollection[3].Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count");
Expect(ItemEventList.Count, Is.EqualTo(1), "Item Event count");
Expect(TestCollection[ItemEventList[0].CollectionIndex], Is.EqualTo(Betty), "Collection Index dereference");
}
// Remove member, change property: CPC should fire for removel, neither CPC nor IPC should fire for change
[Test]
public void CeaseListentingWhenMemberRemoved()
{
TestCollection.Remove(Fred);
Expect(TestCollection.Count, Is.EqualTo(2));
Expect(TestCollection.IndexOf(Fred), Is.Negative);
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Remove), "Action (remove)");
Expect(CollectionEventList[0].OldItems.Count, Is.EqualTo(1), "OldItems count");
Expect(CollectionEventList[0].NewItems, Is.Null, "NewItems count");
Expect(CollectionEventList[0].OldItems[0], Is.EqualTo(Fred), "OldItems[0] dereference");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
Fred.Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (post change)");
}
// Move member in list, change property: CPC should fire for move, IPC should fire for change
[Test]
public void MoveMember()
{
TestCollection.Move(0, 1);
Expect(TestCollection.Count, Is.EqualTo(3));
Expect(TestCollection.IndexOf(Fred), Is.GreaterThan(0));
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Move), "Action (move)");
Expect(CollectionEventList[0].OldItems.Count, Is.EqualTo(1), "OldItems count");
Expect(CollectionEventList[0].NewItems.Count, Is.EqualTo(1), "NewItems count");
Expect(CollectionEventList[0].OldItems[0], Is.EqualTo(Fred), "OldItems[0] dereference");
Expect(CollectionEventList[0].NewItems[0], Is.EqualTo(Fred), "NewItems[0] dereference");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
Fred.Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
Expect(ItemEventList.Count, Is.EqualTo(1), "Item Event count (post change)");
Expect(TestCollection[ItemEventList[0].CollectionIndex], Is.EqualTo(Fred), "Collection Index dereference");
}
// Clear list, chnage property: only CPC should fire for clear and neither for property change
[Test]
public void ClearList()
{
TestCollection.Clear();
Expect(TestCollection.Count, Is.EqualTo(0));
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Reset), "Action (reset)");
Expect(CollectionEventList[0].OldItems, Is.Null, "OldItems count");
Expect(CollectionEventList[0].NewItems, Is.Null, "NewItems count");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
Fred.Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (post change)");
}
}
}